• 502 Citations
1988 …2018

Research output per year

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Research Output

2018

CATSAT: A practical, embedded, SAT language for runtime PCG

Horswill, I. D., Jan 1 2018, Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018. AAAI Press, p. 38-44 7 p. (Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Postmortem: MKULTRA, an experimental AI-based game

Horswill, I. D., Jan 1 2018, Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018. AAAI Press, p. 45-51 7 p. (Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

What’s the worst thing you’ve ever done at a conference? Operationalizing Dread’s questionnaire mechanic

Horswill, I. D. & Robison, E., Jan 1 2018, In : CEUR Workshop Proceedings. 2282

Research output: Contribution to journalConference article

2017

Building custom static checkers using declarative programming

Horswill, I. D., Zubek, R. & Viglione, M., Jan 1 2017, Game AI Pro 3: Collected Wisdom of Game AI Professionals. CRC Press, p. 487-496 10 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

2016

Dear leader's happy story time: A party game based on automated story generation

Horswill, I. D., Jan 1 2016, WS-16-21: Artificial Intelligence in Adversarial Games; WS-16-22: Experimental AI in Games; WS-16-23: Player Analytics. AI Access Foundation, p. 39-45 7 p. (AAAI Workshop - Technical Report; vol. WS-16-21 - WS-16-23).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2015

MKULTRA (Demo)

Horswill, I. D., Jan 1 2015, Proceedings of the 11th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2015. The AAAI Press, p. 223-225 3 p. (Proceedings of the 11th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2015; vol. 2015-November).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Rolling your own finite-domain constraint solver

Foged, L. & Horswill, I. D., Jan 1 2015, Game AI Pro 2: Collected Wisdom of Game AI Professionals. CRC Press, p. 283-302 20 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

1 Scopus citations
2014

Architectural issues for compositional dialog in games

Horswill, I. D., Jan 1 2014, Games and Natural Language Processing - Papers from the 2014 AIIDE Workshop, Technical Report. AI Access Foundation, p. 15-17 3 p. (AAAI Workshop - Technical Report; vol. WS-14-17).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Game design for classical AI

Horswill, I. D., Jan 1 2014, Experimental AI in Games - Papers from the 2014 AIIDE Workshop, Technical Report. AI Access Foundation, p. 28-34 7 p. (AAAI Workshop - Technical Report; vol. WS-14-16).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Guest editorial: Computational narrative and games

Horswill, I. D., Montfort, N. & Young, R. M., Jun 2014, In : IEEE Transactions on Computational Intelligence and AI in Games. 6, 2, p. 93-96 4 p., 6832695.

Research output: Contribution to journalEditorial

5 Scopus citations

Preface

Zhu, J., Horswill, I. & Wardrip-Fruin, N., Jan 1 2014, In : AAAI Workshop - Technical Report. WS-14-21, p. vii

Research output: Contribution to journalEditorial

Preface

Horswill, I. D., Jhala, A., Dill, K., Orkin, J., Shaker, N., Si, M., Sturtevant, N. & Young, R. M., Jan 1 2014, In : Proceedings of the 10th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014. p. xiii-xiv

Research output: Contribution to journalEditorial

The ninth annual AAAI conference on artificial intelligence and interactive digital entertainment (AIIDE): A report

Sukthankar, G. & Horswill, I. D., Jan 1 2014, In : AI Magazine. 35, 2, p. 61-64 4 p.

Research output: Contribution to journalArticle

1 Scopus citations
2013

Preface

Sukthankar, G. & Horswill, I. D., Jan 1 2013, In : Proceedings of the 9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2013. p. xiii

Research output: Contribution to journalEditorial

Science considered harmful

Horswill, I. D., Jan 1 2013, Intelligent Narrative Technologies - Papers from the 2013 AIIDE Workshop, Technical Report. AI Access Foundation, p. 82-85 4 p. (AAAI Workshop - Technical Report; vol. WS-13-21).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2012

Fast procedural level population with playability constraints

Horswill, I. D. & Foged, L., Dec 1 2012, Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2012. p. 20-25 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Scopus citations

Punch and Judy AI playset: A generative farce manifesto or: The tragical comedy or comical tragedy of predicate calculus

Horswill, I. D., Dec 1 2012, Intelligent Narrative Technologies - Papers from the 2012 AIIDE Workshop, Technical Report. Vol. WS-12-14. p. 14-19 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations
2011

On the simulation of human frailty

Horswill, I. D. & Lisetti, C., Jan 1 2011, Biologically Inspired Cognitive Architectures 2011 Proceedings of the Second Annual Meeting of the BICA Society. IOS Press, p. 146-150 5 p. (Frontiers in Artificial Intelligence and Applications; vol. 233).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Toward a rapid prototyping environment for character behavior

Horswill, I. D., Dec 1 2011, Proceedings of the 7th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011. p. 40-45 6 p. (Proceedings of the 7th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2010

Conflict and hesitancy in virtual actors

Horswill, I. D., Fua, K. & Ortony, A. J., Oct 21 2010, It's All in the Timing: Representing and Reasoning about Time in Interactive Behavior - Papers from the AAAI Spring Symposium, Technical Report. p. 27-29 3 p. (AAAI Spring Symposium - Technical Report; vol. SS-10-06).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2009

Lightweight procedural animation with believable physical interactions

Horswill, I. D., Mar 1 2009, In : IEEE Transactions on Computational Intelligence and AI in Games. 1, 1, p. 39-49 11 p., 4812073.

Research output: Contribution to journalArticle

10 Scopus citations

Reinforcement sensitivity theory and cognitive architectures

Fua, K., Horswill, I. D., Ortony, A. J. & Revelle, W. R., Dec 1 2009, Biologically Inspired Cognitive Architectures-II - Papers from the AAAI Fall Symposium, Technical Report. p. 52-55 4 p. (AAAI Fall Symposium - Technical Report; vol. FS-09-01).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Twig: A simple, al-friendly, character world for believable agents

Horswill, I. D., Nov 5 2009, Intelligent Narrative Technologies II - Papers from the AAAI Spring Symposium. p. 61-63 3 p. (AAAI Spring Symposium - Technical Report; vol. SS-09-06).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Very fast action selection for parameterized behaviors

Horswill, I. D., Dec 1 2009, FDG 2009 - 4th International Conference on the Foundations of Digital Games, Proceedings. p. 91-98 8 p. (FDG 2009 - 4th International Conference on the Foundations of Digital Games, Proceedings).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations
2008

AAAI Spring Symposium - Technical Report: Preface

Horswill, I., Hudlicka, E., Lisetti, C. L. & Velasquez, J., Sep 30 2008, In : AAAI Spring Symposium - Technical Report. SS-08-04, 1 p.

Research output: Contribution to journalEditorial

Attachment and cognitive architecture

Horswill, I. D., Sep 30 2008, Emotion, Personality, and Social Behavior - Papers from the AAAI Spring Symposium, Technical Report. p. 50-51 2 p. (AAAI Spring Symposium - Technical Report; vol. SS-08-04).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Lightweight procedural animation with believable physical interactions

Horswill, I. D., Dec 1 2008, Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2008. p. 48-53 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations

Men are dogs (and women too)

Horswill, I. D., Dec 1 2008, Naturally-Inspired Artificial Intelligence - Papers from the AAAI Fall Symposium, Technical Report. p. 67-71 5 p. (AAAI Fall Symposium - Technical Report; vol. FS-08-06).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Pr!ck (version 2.0)

Horswill, I. D., Sep 5 2008

Research output: Non-textual formExhibition

Reports of the AAAI 2008 Spring Symposia

Balduccini, M., Baral, C., Brodaric, B., Colton, S., Fox, P., Gutelius, D., Hinkelman, K., Horswill, I. D., Huberman, B., Hudlicka, E., Lerman, K., Lisetti, C., McGuinness, D., Maher, M. L., Musen, M. A., Sahami, M., Sleeman, D., Thönssen, B., Velasquez, J. & Ventura, D., 2008, In : AI Magazine. 29, 3, p. 107-115 9 p.

Research output: Contribution to journalArticle

Open Access
2007

Psychopathology, narrative, and cognitive architecture (or: Why AI characters should be just as screwed-up as we are)

Horswill, I. D., Dec 1 2007, Intelligent Narrative Technologies - Papers from the AAAI Fall Symposium, Technical Report. Vol. FS-07-05. p. 49-54 6 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Scopus citations
2006

Evolving the Artist-Technologist

Horswill, I. D. & Novak, M., Jun 6 2006, In : Computer. 39, 6, p. 62-69 8 p.

Research output: Contribution to journalArticle

4 Scopus citations

Pr!ck

Horswill, I. D., Oct 13 2006

Research output: Non-textual formExhibition

Teaching Artist-Technologists: Northwestern's Animate Arts Program

Horswill, I. & Novak, M., Jun 2006, In : IEEE Computer.

Research output: Contribution to journalArticle

2005

Hierarchical parallel markov models of interaction

Zubek, R. & Horswill, I. D., Dec 1 2005, Proceedings of the 1st Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2005. p. 141-148 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations
2004

Automating Lighting Design for Interactive Entertainment

El-Nasr, M. S. & Horswill, I., 2004, In : ACM Computers in Entertainment. 2

Research output: Contribution to journalArticle

GRACE and George

Schultz, A. & Horswill, I., 2004, In : AI Magazine.

Research output: Contribution to journalArticle

17 Scopus citations

Plans, behaviors, and generativity

Horswill, I. D., Dec 1 2004, Intelligent Agent Architectures: Combining the Strengths of Software Engineering and Cognitive Systems - Papers from the AAAI-04 Workshop, Technical Report. Vol. WS-04-07. 1 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2003

Efficient Inference Grounding for Distributed MultiRobot Teams

Khoo, A. & Horswill, I., Mar 2003, Efficient Inference Grounding for Distributed MultiRobot Teams.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Expressive Lighting and Interactive Entertainment

El-Nasr, M. S. & Horswill, I. D., Jul 2003, Expressive Lighting and Interactive Entertainment.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Grace: An autonomous robot for the AAAI Robot Challenge

Simmons, R., Goldberg, D., Goode, A., Montemerlo, M., Roy, N., Sellner, B., Urmson, C., Schultz, A., Abramson, M., Adams, W., Atrash, A., Bugajska, M., Coblenz, M., MacMahon, M., Perzanowski, D., Horswill, I., Zubek, R., Kortenkamp, D., Milam, T., Wolfe, B. & 1 others, Maxwell, B., Jun 1 2003, In : AI Magazine. 24, 2, p. 51-72 22 p.

Research output: Contribution to journalArticle

85 Scopus citations

Grounding inference in distributed multi-robot environments

Khoo, A. & Horswill, I. D., May 31 2003, In : Robotics and Autonomous Systems. 43, 2-3, p. 121-132 12 p.

Research output: Contribution to journalConference article

5 Scopus citations

HIVEMind: Grounding Inference in Cooperative Activity

Khoo, A. & Horswill, I., May 2003, In : Journal of Robotics and Autonomous Systems. 43, p. 85-96

Research output: Contribution to journalArticle

2 Scopus citations

Roadmap for Mobile Robot Specifications

Hattig, M., Horswill, I. D. & Butler, J., Dec 26 2003, p. 2410-2414. 5 p.

Research output: Contribution to conferencePaper

5 Scopus citations

The AAAI-2002 Robot exhibition

Horswill, I., Jan 1 2003, In : AI Magazine. 24, 1, p. 73-82 10 p.

Research output: Contribution to journalArticle

1 Scopus citations
2002

An efficient coordination architecture for autonomous robot teams

Khoo, A. & Horswill, I. D., Jan 1 2002, In : Proceedings - IEEE International Conference on Robotics and Automation. 1, p. 287-292 6 p.

Research output: Contribution to journalConference article

7 Scopus citations

Cerebus: A Higher-Order Behavior-Based System

Horswill, I., 2002, In : AI Magazine.

Research output: Contribution to journalArticle