A technological platform for trans-media scientific exploration

Paulo Blikstein*, Uri Wilensky

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

A considerable body of research has demonstrated the benefits of modeling a variety of scientific phenomena via the multi-agent approach and its vast potential in education. However, most multi-agent simulations are purely virtual, with no connection to the physical world. To address this issue, we designed a platform to enable students to seamlessly link computer models and sensors, in real time. The platform is designed for learners to validate, refine, and debug their computer models using real-world data, in a Constructionist fashion. Also, the platform broadens the types of possible scientific explorations and makes available a low-cost version of apparatus only available in advanced research laboratories. We will focus on technical and educational aspects of this development, describing preliminary pilot studies in which we analyze projects built by students.

Original languageEnglish (US)
Title of host publicationProceeding of the 2006 Conference on Interaction Design and Children, IDC '06
Pages161-162
Number of pages2
Volume2006
DOIs
StatePublished - Dec 1 2006
EventProceeding of the 2006 Conference on Interaction Design and Children, IDC '06 - Tampere, Finland
Duration: Jun 7 2006Jun 9 2006

Other

OtherProceeding of the 2006 Conference on Interaction Design and Children, IDC '06
Country/TerritoryFinland
CityTampere
Period6/7/066/9/06

Keywords

  • Learning technologies
  • Multi-agent simulation
  • Robotics

ASJC Scopus subject areas

  • Computer Science(all)
  • Development
  • Education

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