TY - GEN
T1 - Agile research studios
T2 - 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, CSCW 2017
AU - Zhang, Haoqi
AU - Easterday, Matthew Wayne
AU - Gerber, Elizabeth M
AU - Lewis, Daniel Rees
AU - Maliakal, Leesha
N1 - Funding Information:
We thank Rob Miller, Don Norman, Chris Riesbeck, and members of the Design, Technology, and Research program for helpful discussions. This material is based upon work supported by the National Science Foundation under Grant No. 1623635.
Copyright:
Copyright 2017 Elsevier B.V., All rights reserved.
PY - 2017/2/25
Y1 - 2017/2/25
N2 - Undergraduate research experiences enhance learning and professional development, but providing effective and scalable research training is often limited by practical implementation and orchestration challenges. This paper introduces Agile Research Studios (ARS)-a socio-technical system that expands research training opportunities by supporting research communities of practice without increasing faculty mentoring resources. ARS integrates and advances professional best practices and organizational designs, principles for forming effective learning communities, and design of social technologies to overcome the orchestration challenge of one faculty researcher mentoring 20 or more students. We present the results of a two-year pilot of the Design, Technology, and Research (DTR) program, which used the ARS model to improve the quality of learning, produce research outcomes, and lower the barrier to participation while increasing the number of students who receive authentic research training.
AB - Undergraduate research experiences enhance learning and professional development, but providing effective and scalable research training is often limited by practical implementation and orchestration challenges. This paper introduces Agile Research Studios (ARS)-a socio-technical system that expands research training opportunities by supporting research communities of practice without increasing faculty mentoring resources. ARS integrates and advances professional best practices and organizational designs, principles for forming effective learning communities, and design of social technologies to overcome the orchestration challenge of one faculty researcher mentoring 20 or more students. We present the results of a two-year pilot of the Design, Technology, and Research (DTR) program, which used the ARS model to improve the quality of learning, produce research outcomes, and lower the barrier to participation while increasing the number of students who receive authentic research training.
KW - Agile Research
KW - Community of practice
KW - Regulation skills
KW - Research training
KW - Self-directed learning
KW - Socially shared regulation of learning
KW - Socio-technical systems
UR - http://www.scopus.com/inward/record.url?scp=85014796926&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85014796926&partnerID=8YFLogxK
U2 - 10.1145/2998181.2998199
DO - 10.1145/2998181.2998199
M3 - Conference contribution
AN - SCOPUS:85014796926
T3 - Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW
SP - 220
EP - 232
BT - CSCW 2017 - Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing
PB - Association for Computing Machinery
Y2 - 25 February 2017 through 1 March 2017
ER -