Abstract
Declarative languages allow designers to build procedural content generation systems without having to design and debug specialized generation algorithms. Instead, the designer describes the desired properties of the objects to be generated, and a general-purpose constraint-solver constructs the desired artifact. Answer-Set Prolog (Gebser et al., 2012; Lifschitz, 2008b) is a popular family of languages and solvers used in procedural content generation research. Answer set programming is very powerful, with mature implementations and a significant user base outside the PCG community. However, ASP uses stable-model semantics (Gelfond & Lifschitz, 1992), which is subtle and difficult. In this paper, I will present some of the history and motivation underlying stable model semantics in as non-technical manner as I can manage, and discuss its advantages and disadvantages. I will argue that while it is appropriate for some very difficult PCG tasks, the simpler semantics of classical monotonic logic may be preferable for tasks not requiring ASP’s non-monotonicity.
Original language | English (US) |
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Journal | CEUR Workshop Proceedings |
Volume | 3217 |
State | Published - 2021 |
Event | Joint of the Artificial Intelligence and Interactive Digital Entertainment 2021 Workshops, AIIDE-WS-2021 - Virtual, Lexington, United States Duration: Oct 11 2021 → Oct 12 2021 |
ASJC Scopus subject areas
- Computer Science(all)