Abstract
A server for an interactive distributed multimedia system may require thousands of gigabytes of storage space and high I/O bandwidth. In order to maximize system utilization, and thus minimize cost, the load must be balanced among the server's disks, interconnection network and scheduler. Many algorithms for maximizing retrieval capacity from the storage system have been proposed. This paper presents techniques for improving server capacity by assigning media requests to the nodes of a server so as to balance the load on the interconnection network and the scheduling nodes. Five policies for request assignment are developed. The performance of these policies on an implementation of a server model developed earlier is presented.
Original language | English (US) |
---|---|
Title of host publication | Proceedings of the IEEE International Workshop on Research Issues in Data Engineering |
Editors | P. Scheuermann |
Publisher | IEEE |
Pages | 122-130 |
Number of pages | 9 |
State | Published - Jan 1 1997 |
Event | Proceedings of the 1997 7th International Workshop on Research Issues in Data Engineering, RIDE'97 - Birmingham, UK Duration: Apr 7 1997 → Apr 8 1997 |
Other
Other | Proceedings of the 1997 7th International Workshop on Research Issues in Data Engineering, RIDE'97 |
---|---|
City | Birmingham, UK |
Period | 4/7/97 → 4/8/97 |
ASJC Scopus subject areas
- Hardware and Architecture
- Software
- Engineering (miscellaneous)