Believable performance agents for interactive conversations

Nathan D. Nichols*, Kristian J Hammond, David A. Shamma, Sara Owsley Sood

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

As computers become more integrated into our everyday lives, they will need to be able to interact with us within the context of our world as well as theirs. While it is unlikely that we will ever want all interactions with a computer to mimic dialogs with other people, it is clear that they will need to be able to engage in coherent, compelling conversations with people who are not thinking of them as machines. Our effort, and the system described below, is aimed at approaching this goal by creating a framework for believable performance agents within the content of interactive theatrical experiences.

Original languageEnglish (US)
Title of host publicationInternational Conference on Advances in Computer Entertainment Technology 2006
DOIs
StatePublished - Dec 1 2006
EventInternational Conference on Advances in Computer Entertainment Technology 2006 - Hollywood, CA, United States
Duration: Jun 14 2006Jun 16 2006

Publication series

NameInternational Conference on Advances in Computer Entertainment Technology 2006

Other

OtherInternational Conference on Advances in Computer Entertainment Technology 2006
CountryUnited States
CityHollywood, CA
Period6/14/066/16/06

Keywords

  • Blogs
  • Culture
  • Emotion
  • Media arts
  • Network arts
  • Software agents
  • World wide web

ASJC Scopus subject areas

  • Engineering(all)

Cite this

Nichols, N. D., Hammond, K. J., Shamma, D. A., & Sood, S. O. (2006). Believable performance agents for interactive conversations. In International Conference on Advances in Computer Entertainment Technology 2006 [1178874] (International Conference on Advances in Computer Entertainment Technology 2006). https://doi.org/10.1145/1178823.1178874