TY - JOUR
T1 - Centering Lived Experience in Developing Digital Interventions for Suicide and Self-injurious Behaviors
T2 - User-Centered Design Approach
AU - Kruzan, Kaylee Payne
AU - Meyerhoff, Jonah
AU - Biernesser, Candice
AU - Goldstein, Tina
AU - Reddy, Madhu
AU - Mohr, David C.
N1 - Funding Information:
KPK and JM were supported by a grant from the National Institute of Mental Health (T32 MH115882). CB was supported by a grant from the National Institute of Mental Health (T32 MH018269). MR and DCM were supported by a grant from the National Institute of Mental Health (P50 MH119029). TG and CB were supported by grants from the National Institute of Mental Health (P50 MH115838 and R34 MH100451), the American Foundation for Suicide Prevention, University of Pittsburgh Clinical and Translational Science Institute, and the Brain & Behavior Research Foundation. The content is solely the responsibility of the authors and does not necessarily represent the official views of the National Institutes of Health.
Publisher Copyright:
© Kaylee Payne Kruzan, Jonah Meyerhoff, Candice Biernesser, Tina Goldstein, Madhu Reddy, David C Mohr.
PY - 2021/12
Y1 - 2021/12
N2 - Background: The prevalence of self-injurious thoughts and behaviors (SITB) signals a growing public health crisis. Despite a recognized need for improved and scalable interventions, the field of SITB intervention faces several challenges: existing interventions are often time and resource intensive, most individuals with SITB do not seek formal mental health care, and efficacious treatments are characterized by small effects. Combined, these challenges indicate a need for improved SITB interventions for individuals in formal treatment and those who are not treatment engaged but are at high risk of worsening mental health and future suicide attempts. Objective: We present a methodological approach and set of techniques that may address these challenges by centering the lived experience of individuals with SITB in the process of developing needed services: user-centered design (UCD). Methods: We highlight the value of UCD in the context of digital interventions for SITB by describing the UCD approach and explicating how it can be leveraged to include lived experience throughout the development and evaluation process. We provide a detailed case example highlighting 3 phases of the early development process that can be used to design an intervention that is engaging and meets end-user needs. In addition, we point to novel applications of UCD to complement new directions in SITB research. Results: In this paper, we offer a 2-pronged approach to meet these challenges. First, in terms of addressing access to effective interventions, digital interventions hold promise to extend the reach of evidence-based treatments outside of brick-and-mortar health care settings. Second, to address challenges related to treatment targets and engagement, we propose involving individuals with lived experience in the design and research process. Conclusions: UCD offers a well-developed and systematic process to center the unique needs, preferences, and perceived barriers of individuals with lived SITB experience in the development and evaluation of digital interventions.
AB - Background: The prevalence of self-injurious thoughts and behaviors (SITB) signals a growing public health crisis. Despite a recognized need for improved and scalable interventions, the field of SITB intervention faces several challenges: existing interventions are often time and resource intensive, most individuals with SITB do not seek formal mental health care, and efficacious treatments are characterized by small effects. Combined, these challenges indicate a need for improved SITB interventions for individuals in formal treatment and those who are not treatment engaged but are at high risk of worsening mental health and future suicide attempts. Objective: We present a methodological approach and set of techniques that may address these challenges by centering the lived experience of individuals with SITB in the process of developing needed services: user-centered design (UCD). Methods: We highlight the value of UCD in the context of digital interventions for SITB by describing the UCD approach and explicating how it can be leveraged to include lived experience throughout the development and evaluation process. We provide a detailed case example highlighting 3 phases of the early development process that can be used to design an intervention that is engaging and meets end-user needs. In addition, we point to novel applications of UCD to complement new directions in SITB research. Results: In this paper, we offer a 2-pronged approach to meet these challenges. First, in terms of addressing access to effective interventions, digital interventions hold promise to extend the reach of evidence-based treatments outside of brick-and-mortar health care settings. Second, to address challenges related to treatment targets and engagement, we propose involving individuals with lived experience in the design and research process. Conclusions: UCD offers a well-developed and systematic process to center the unique needs, preferences, and perceived barriers of individuals with lived SITB experience in the development and evaluation of digital interventions.
KW - Digital intervention
KW - Engagement
KW - Intervention
KW - Lived experience
KW - Mobile phone
KW - Nonsuicidal self-injury
KW - Suicide
KW - Technology-enabled services
KW - User-centered design
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UR - http://www.scopus.com/inward/citedby.url?scp=85122017117&partnerID=8YFLogxK
U2 - 10.2196/31367
DO - 10.2196/31367
M3 - Article
C2 - 34951602
AN - SCOPUS:85122017117
SN - 2368-7959
VL - 8
JO - JMIR Mental Health
JF - JMIR Mental Health
IS - 12
M1 - e31367
ER -