TY - JOUR
T1 - Computer use changes generalization of movement learning
AU - Wei, Kunlin
AU - Yan, Xiang
AU - Kong, Gaiqing
AU - Yin, Cong
AU - Zhang, Fan
AU - Wang, Qining
AU - Kording, Konrad Paul
N1 - Funding Information:
The study was supported by the National Institute of Neurological Disorders and Stroke (grant numbers R01NS-063399 and R01NS-057814), the National Natural Science Foundation of China (grant numbers 61005082, 31000456, 31371020, J1103602, and 61020106005), the Fundamental Research Funds for the Central Universities, National High Technology Research, and Development Program of China (863 Program, 2012AA011602).
PY - 2014/1/6
Y1 - 2014/1/6
N2 - Over the past few decades, one of the most salient lifestyle changes for us has been the use of computers. For many of us, manual interaction with a computer occupies a large portion of our working time. Through neural plasticity, this extensive movement training should change our representation of movements (e.g., [1-3]), just like search engines affect memory [4]. However, how computer use affects motor learning is largely understudied. Additionally, as virtually all participants in studies of perception and actions are computer users, a legitimate question is whether insights from these studies bear the signature of computer-use experience. We compared non-computer users with age- and education-matched computer users in standard motor learning experiments. We found that people learned equally fast but that non-computer users generalized significantly less across space, a difference negated by two weeks of intensive computer training. Our findings suggest that computer-use experience shaped our basic sensorimotor behaviors, and this influence should be considered whenever computer users are recruited as study participants.
AB - Over the past few decades, one of the most salient lifestyle changes for us has been the use of computers. For many of us, manual interaction with a computer occupies a large portion of our working time. Through neural plasticity, this extensive movement training should change our representation of movements (e.g., [1-3]), just like search engines affect memory [4]. However, how computer use affects motor learning is largely understudied. Additionally, as virtually all participants in studies of perception and actions are computer users, a legitimate question is whether insights from these studies bear the signature of computer-use experience. We compared non-computer users with age- and education-matched computer users in standard motor learning experiments. We found that people learned equally fast but that non-computer users generalized significantly less across space, a difference negated by two weeks of intensive computer training. Our findings suggest that computer-use experience shaped our basic sensorimotor behaviors, and this influence should be considered whenever computer users are recruited as study participants.
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U2 - 10.1016/j.cub.2013.11.012
DO - 10.1016/j.cub.2013.11.012
M3 - Article
C2 - 24361069
AN - SCOPUS:84891831237
SN - 0960-9822
VL - 24
SP - 82
EP - 85
JO - Current Biology
JF - Current Biology
IS - 1
ER -