Abstract
Seventy-two children, ages 30 and 36 months, participated in a hide-and-seek object retrieval game in one of three conditions: 1) playing an interactive computer game; 2) observing a video; or 3) observing an adult find the hidden characters through a one-way mirror. After exposure, children searched for the three characters in a playroom designed to look just like the room in the game. Children who played the interactive computer game and who observed the live demonstration performed significantly better on the search task than children who observed the video. The results suggest that children's learning from a screen can be improved by contingent, interactive experiences with media. These findings can help producers create online games that facilitate children's skills at linking what they do on a screen to real-life experiences.
Original language | English (US) |
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Pages (from-to) | 362-369 |
Number of pages | 8 |
Journal | Journal of Applied Developmental Psychology |
Volume | 31 |
Issue number | 5 |
DOIs | |
State | Published - Sep 1 2010 |
Keywords
- Children
- Computers
- Contingency
- Object retrieval
- Television
- Video deficit
ASJC Scopus subject areas
- Developmental and Educational Psychology