TY - GEN
T1 - Dear leader's happy story time
T2 - 12th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016
AU - Horswill, Ian D
PY - 2016/1/1
Y1 - 2016/1/1
N2 - Players in Dear Leader's Happy Story Time are placed in the role of contestants in a reality TV show where they are forced to audition for roles in the upcoming film of the host, a deranged billionaire who has inexplicably been elected president. The stories are produced by a story generator that combines stock plots and characters to produce kitsch story outlines. The players then collaborate to improvise a camp performance of the outline. The game design provides a context for experimenting with automatic story generation within a narrative game, as well as an opportunity for experimenting with knowledge representation schemes for expressing the tropes of popular narrative. The story generator uses a higher-order logic for describing tropes, and an HTN planning algorithm based on Nau et al.'s SHOP.
AB - Players in Dear Leader's Happy Story Time are placed in the role of contestants in a reality TV show where they are forced to audition for roles in the upcoming film of the host, a deranged billionaire who has inexplicably been elected president. The stories are produced by a story generator that combines stock plots and characters to produce kitsch story outlines. The players then collaborate to improvise a camp performance of the outline. The game design provides a context for experimenting with automatic story generation within a narrative game, as well as an opportunity for experimenting with knowledge representation schemes for expressing the tropes of popular narrative. The story generator uses a higher-order logic for describing tropes, and an HTN planning algorithm based on Nau et al.'s SHOP.
UR - http://www.scopus.com/inward/record.url?scp=85021956024&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85021956024&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85021956024
T3 - AAAI Workshop - Technical Report
SP - 39
EP - 45
BT - WS-16-21
PB - AI Access Foundation
Y2 - 8 October 2016 through 9 October 2016
ER -