Designing wearable haptic information displays for people with vision impairments

Marlon Twyman, Joe Mullenbach, Craig Shultz, Ed Colgate, Anne Marie Piper

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Scopus citations

Abstract

With the ubiquity of wearable computing, an important and emerging challenge is to understand how to design wearable information displays for non-visual, non-auditory interaction. This is particularly relevant to the design of accessible technologies for people with vision impairments. Working towards this aim, we developed a smartwatch prototype that uses variable friction surface haptics to test initial design concepts. Through interviews and iterative prototyping with seven blind users, we identified three key use cases for a haptic smartwatch as well as embodied conceptual models for presenting haptic information. We found that a physical clock face, compass, and numerical keypad are productive representations for presenting information haptically, and these models build on existing tactile and spatial understandings of our target user group.

Original languageEnglish (US)
Title of host publicationTEI 2015 - Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction
PublisherAssociation for Computing Machinery, Inc
Pages341-344
Number of pages4
ISBN (Electronic)9781450333054
DOIs
StatePublished - Jan 1 2015
Event9th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2015 - Stanford, United States
Duration: Jan 15 2015Jan 19 2015

Other

Other9th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2015
CountryUnited States
CityStanford
Period1/15/151/19/15

Keywords

  • Blind
  • Surface haptics
  • Variable friction
  • Watch

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Software

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