TY - JOUR
T1 - Diving into Complexity
T2 - Developing Probabilistic Decentralized Thinking Through Role-Playing Activities
AU - Resnick, Mitchel
AU - Wilensky, Uri
N1 - Funding Information:
This work is a collaboration. There is no primary author. The preparation of this article was supported by National Science Foundation Grants RED-9552950, RED-93585 19, REC-9632612. The ideas expressed here do not necessarily reflect the positions of the supporting agency. We thank Seymour Papert for his overall support and inspiration and for his constructive criticism of this research in its early stages. We also thank members of the Epistemology and Learning group of the MIT Media Lab for helpful feedback on this research. Finally, we thank David Williamson Shaffer and the reviewers (Jeremy Roschelle and Roland Hubscher) for their suggestions and comments.
PY - 1998
Y1 - 1998
N2 - There is a growing interest in role-playing activities, both in school classrooms and in the culture at large. Despite this growing interest, role-playing activities are rare in mathematics and science classrooms. In social-studies activities, a major goal is to help students adopt the perspective of another person. However, mathematics and science classes typically discourage this type of perspective-taking; science is usually taught as a process of detached observation and analysis of phenomena, not active participation within phenomena. In this article, we argue that role-playing activities can play a powerful role in mathematics and science education - particularly in the study of the new sciences of complexity. We present detailed descriptions and analyses of 2 role-playing activities that we have organized. Each activity is designed to help students explore (in a very participatory way) the behaviors of complex systems, helping them develop better intuitions on how complex phenomena can arise from simple interactions, and predictable patterns from random events.
AB - There is a growing interest in role-playing activities, both in school classrooms and in the culture at large. Despite this growing interest, role-playing activities are rare in mathematics and science classrooms. In social-studies activities, a major goal is to help students adopt the perspective of another person. However, mathematics and science classes typically discourage this type of perspective-taking; science is usually taught as a process of detached observation and analysis of phenomena, not active participation within phenomena. In this article, we argue that role-playing activities can play a powerful role in mathematics and science education - particularly in the study of the new sciences of complexity. We present detailed descriptions and analyses of 2 role-playing activities that we have organized. Each activity is designed to help students explore (in a very participatory way) the behaviors of complex systems, helping them develop better intuitions on how complex phenomena can arise from simple interactions, and predictable patterns from random events.
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U2 - 10.1207/s15327809jls0702_1
DO - 10.1207/s15327809jls0702_1
M3 - Article
AN - SCOPUS:0032377104
SN - 1050-8406
VL - 7
SP - 153
EP - 172
JO - Journal of the Learning Sciences
JF - Journal of the Learning Sciences
IS - 2
ER -