Expanding the comics canvas: GPS comics

Ozge Samanci*, Anuj Tewari

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Abstract

Seeing thru Walls is the first location-based comic story for the GPS environment. Current digital comics (web comics or online comics) are confined to a computer screen and use the affordances of digital medium in a limited way. Our aim is to produce an environment where we can tie sensory details of the physical environment to comic frames. We are exploring the design problems and new meaning making opportunities that can arise when GPS technology is contextualized in an interactive comics storytelling environment.

Original languageEnglish (US)
Title of host publicationFun and Games'2012 - Proceedings of the 4th International Conference on Fun and Games
Pages27-34
Number of pages8
DOIs
StatePublished - 2012
Event4th International Conference on Fun and Games, FnG 2012 - Toulouse, France
Duration: Sep 4 2012Sep 6 2012

Publication series

NameACM International Conference Proceeding Series

Other

Other4th International Conference on Fun and Games, FnG 2012
Country/TerritoryFrance
CityToulouse
Period9/4/129/6/12

Keywords

  • GPS
  • comic conventions
  • digital comics
  • direct manipulation
  • full body interaction
  • infinite canvas
  • interactive storytelling
  • location-based interaction
  • meaning making strategies
  • sensory input
  • site-specific art

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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