Abstract
Throwing and catching parts promises to be a powerful manipulation technique, but is analytically complicated by equations of motion involving friction and impacts. Traditional control techniques would suggest that one should directly consider the equations of motion and design inputs that produce a unique fixed point. Such analysis can be anywhere from tedious to intractable. However, one can show that some simple part manipulators exhibit limit set behavior, where the parts enter a set that is invariant under the mapping that corresponds to the throwing action. We show here that analyzing limit sets rather than the equations of motion provides a more user friendly method of analysis, yielding tractable methods for understanding and designing pan manipulators. These methods are additionally related to the study of self-assembly, and we are able to "nearly" self-assemble parts. In particular, we use a experimental setup to investigate methods to throw parts into a stable assembly using binary feedback.
Original language | English (US) |
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Title of host publication | Proceedings - 2004 International Conference on MEMS, NANO and Smart Systems, ICMENS 2004 |
Editors | W. Badawy, W. Moussa |
Pages | 218-224 |
Number of pages | 7 |
State | Published - Dec 1 2004 |
Event | Proceedings - 2004 International Conference on MEMS, NANO and Smart Systems, ICMENS 2004 - Banff, Alta., Canada Duration: Aug 25 2004 → Aug 27 2004 |
Other
Other | Proceedings - 2004 International Conference on MEMS, NANO and Smart Systems, ICMENS 2004 |
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Country/Territory | Canada |
City | Banff, Alta. |
Period | 8/25/04 → 8/27/04 |
ASJC Scopus subject areas
- Engineering(all)