Exploring game-based m-Learning for first language interference problems in higher education

Imran A. Zualkernan*, Rana Raddawi

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

First language interference is the influence of a first language in interpreting the second language. A number of generic games are already being used to teach various aspects of teaching English as a second language. This research focuses on the particular problem of first language interference in Arab speakers and using m-Learning to address this problem. This paper proposes a game-based mLearning architecture to help native Arab speakers trying to learn English as a second language in the context of higher education.

Original languageEnglish (US)
Title of host publicationProceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006
Pages66-68
Number of pages3
DOIs
StatePublished - 2006
Externally publishedYes
Event4th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006 - Athens, Greece
Duration: Nov 16 2006Nov 17 2006

Publication series

NameProceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006

Conference

Conference4th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006
Country/TerritoryGreece
CityAthens
Period11/16/0611/17/06

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Science Applications
  • Electrical and Electronic Engineering

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