TY - JOUR
T1 - Exploring the adoption, spread, and sustainability of an informal steam learning innovation in schools
AU - Stevens, Reed
AU - Ramey, Kay
AU - Meyerhoff, Peter
AU - Hilppö, Jaakko
AU - Kumpulainen, Kristiina
AU - Kajamaa, Anu
AU - Rajala, Antti
AU - Halverson, Richard
N1 - Funding Information:
This material is based upon work supported by the National Science Foundation under grants DRL-1348800, DRL-1433724, and 1657438. However, any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation. We would also like to thank the FUSE development team: Henry Mann, Colin Sheaff, Anne Stevens, Gabi Nelson, and Shahab Tabatabainejad, whose dedication and hard work has made it possible for this research to happen. We owe many thanks to our participating students, teachers, and administrators for allowing us into their classrooms and schools to collect research data.
Publisher Copyright:
© ISLS.
PY - 2018
Y1 - 2018
N2 - This symposium brings together different studies on the adoption and sustainability of FUSE Studios, an alternative STEAM learning infrastructure. Since its launch, FUSE has been adapted successfully in 136 different school-based implementations operating across 18 different states and two countries (USA and Finland). Yet, despite being tailored to each context by local actors, FUSE has largely managed to preserve the integrity of implementation as educational innovation. Each contribution explores a point in the lifecycle of a FUSE adoption and describes local adaptations of the approach in the US and in Finland. In addition to addressing the critical question of how new educational innovations are adopted and sustained, this symposium provides perspectives on how to balance adaptability to local contexts and the integrity (rather than fidelity) of implementation.
AB - This symposium brings together different studies on the adoption and sustainability of FUSE Studios, an alternative STEAM learning infrastructure. Since its launch, FUSE has been adapted successfully in 136 different school-based implementations operating across 18 different states and two countries (USA and Finland). Yet, despite being tailored to each context by local actors, FUSE has largely managed to preserve the integrity of implementation as educational innovation. Each contribution explores a point in the lifecycle of a FUSE adoption and describes local adaptations of the approach in the US and in Finland. In addition to addressing the critical question of how new educational innovations are adopted and sustained, this symposium provides perspectives on how to balance adaptability to local contexts and the integrity (rather than fidelity) of implementation.
KW - Actor-Network Theory
KW - Organizational learning
KW - STEAM
KW - Scale-up
UR - http://www.scopus.com/inward/record.url?scp=85053915147&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85053915147&partnerID=8YFLogxK
M3 - Conference article
AN - SCOPUS:85053915147
SN - 1814-9316
VL - 2
SP - 1203
EP - 1210
JO - Proceedings of International Conference of the Learning Sciences, ICLS
JF - Proceedings of International Conference of the Learning Sciences, ICLS
IS - 2018-June
T2 - 13th International Conference of the Learning Sciences, ICLS 2018: Rethinking Learning in the Digital Age: Making the Learning Sciences Count
Y2 - 23 June 2018 through 27 June 2018
ER -