Fishing with Friends: Using tabletop games to raise environmental awareness in aquariums

Sarah D'Angelo, D. Harmon Pollock, Michael Horn

Research output: Chapter in Book/Report/Conference proceedingConference contribution

21 Scopus citations

Abstract

We present the design and evaluation of an exhibit on the consequences of overfishing that we deployed at a local aquarium. The exhibit, Fishing with Friends, is a multiplayer game in which visitors compete to earn money by catching fish. As the game progresses, overzealous fishing results in damage to a simulated ocean ecosystem. Our goal is to encourage visitors to reflect on damage caused by overfishing and discuss strategies to preserve shared ocean resources. Aquariums are leading the effort to inform the general public about issues of marine sustainability. However, it is challenging to make these complex topics engaging and accessible to a diverse audiences in real-world settings. We conducted a study with 523 visitors at the aquarium to evaluate our design. Results from a questionnaire suggest that engagement with Fishing with Friends improved our target audience's awareness of environmental issues compared to those who were not exposed to the game. Our results also highlight challenges of using interactive tabletops displays in crowded and chaotic exhibit halls. On average, 52.6 visitors interacted with the game every hour that the exhibit was on display; this rapid flow limited engagement and presented unique design challenges that we discuss in this paper. Future work will be needed to assess longer term impacts and to compare game play to other forms of interactive and non-interactive interventions.

Original languageEnglish (US)
Title of host publicationProceedings of IDC 2015
Subtitle of host publicationThe 14th International Conference on Interaction Design and Children
PublisherAssociation for Computing Machinery, Inc
Pages29-38
Number of pages10
ISBN (Electronic)9781450335904
DOIs
StatePublished - Jun 21 2015
Event14th International Conference on Interaction Design and Children, IDC 2015 - Boston, United States
Duration: Jun 21 2015Jun 24 2015

Publication series

NameProceedings of IDC 2015: The 14th International Conference on Interaction Design and Children

Other

Other14th International Conference on Interaction Design and Children, IDC 2015
Country/TerritoryUnited States
CityBoston
Period6/21/156/24/15

Keywords

  • Aquaria
  • Collaboration
  • Environmental sustainability
  • Games
  • Informal learning
  • Interactive surfaces
  • Multi-touch tabletops

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Developmental and Educational Psychology
  • Education
  • Software

Fingerprint

Dive into the research topics of 'Fishing with Friends: Using tabletop games to raise environmental awareness in aquariums'. Together they form a unique fingerprint.

Cite this