@inproceedings{26541a0cac1d4da7be94d46d6da42b64,
title = "Folk computing: Revisiting oral tradition as a scaffold for co-present communities",
abstract = "In this paper, we introduce Folk Computing: an approach for using technology to support co-present community building inspired by the concept of folklore. We also introduce a new technology, called {"}i-balls,{"} whose design helped fashion this approach. The design of the i-ball environment is explained in terms of our effort to simultaneously preserve what works about folklore while also using technology to expand its power as a medium for community building.",
keywords = "CSCW, Community, Education, Face-to-face, Folklore, Groupware, Handheld, Mobile computing, PDA, Social computing, Ubiquitous computing",
author = "R. Borovoy and B. Silverman and T. Gorton and J. Klann and M. Notowidigdo and B. Knep and M. Resnick",
year = "2001",
doi = "10.1145/365024.365316",
language = "English (US)",
isbn = "1581133278",
series = "Conference on Human Factors in Computing Systems - Proceedings",
pages = "466--473",
booktitle = "Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI'01",
note = "SIGCHI Conference on Human Factors in Computing Systems, CHI 2001 ; Conference date: 31-03-2001 Through 05-04-2001",
}