GPS comics: Seeing thru walls

Özge Samanci*, Anuj Tewari

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In the digital era, the comics medium is transported from print to computer screen. Current digital comics (web comics or online comics) are confined to computer screen and use the affordances of digital medium in a limited way. GPS Comics: Seeing thru Walls is a GPS based comics story that expands the comic canvas and explores the idea of location-based comics. In Seeing thru Walls, in order to receive the meaning in a comic frame the player must experience a sensory detail (a smell, sound, breeze or an object) in her surroundings in the physical world. The concept of location-based comics is an unexplored idea and gives artists new meaning making strategies.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2010 Posters, SIGGRAPH '10
DOIs
StatePublished - Sep 7 2010
EventACM SIGGRAPH 2010 Posters, SIGGRAPH '10 - Los Angeles, CA, United States
Duration: Jul 26 2010Jul 30 2010

Publication series

NameACM SIGGRAPH 2010 Posters, SIGGRAPH '10

Other

OtherACM SIGGRAPH 2010 Posters, SIGGRAPH '10
CountryUnited States
CityLos Angeles, CA
Period7/26/107/30/10

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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  • Cite this

    Samanci, Ö., & Tewari, A. (2010). GPS comics: Seeing thru walls. In ACM SIGGRAPH 2010 Posters, SIGGRAPH '10 [24] (ACM SIGGRAPH 2010 Posters, SIGGRAPH '10). https://doi.org/10.1145/1836845.1836871