TY - GEN
T1 - Hierarchical parallel markov models of interaction
AU - Zubek, Robert
AU - Horswill, Ian D
PY - 2005
Y1 - 2005
N2 - Finite state techniques are popular in entertainment software production, but they complicate the modeling of certain aspects of social engagement. In this paper we examine the problem of building probabilistic finite-state interaction models that allow both hierarchical composition of behaviors, and their parallel engagement. Finally, we propose an extension that resolves the difficulties for a class of common cases.
AB - Finite state techniques are popular in entertainment software production, but they complicate the modeling of certain aspects of social engagement. In this paper we examine the problem of building probabilistic finite-state interaction models that allow both hierarchical composition of behaviors, and their parallel engagement. Finally, we propose an extension that resolves the difficulties for a class of common cases.
UR - http://www.scopus.com/inward/record.url?scp=80054839411&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=80054839411&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:80054839411
SN - 1577352351
SN - 9781577352358
T3 - Proceedings of the 1st Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2005
SP - 141
EP - 148
BT - Proceedings of the 1st Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2005
T2 - 1st Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2005
Y2 - 1 June 2005 through 3 June 2005
ER -