Human hand modeling, analysis and animation in the context of HCI

Ying Wu*, Thomas S. Huang

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

35 Scopus citations

Abstract

The use of human hand as a natural interface device serves as a motivating force for research in visual analysis of highly articulated hand movement. Since hand motion covers a huge domain, the scope of this paper is limited to the developments of 3D model-based approaches. Numerous 3D models that have been used to analyze hand motion are studied. Various approaches to articulated motion analysis are discussed. Some realistic synthesis methods are also included in this paper. We conclude with some thoughts about future research directions.

Original languageEnglish (US)
Title of host publicationIEEE International Conference on Image Processing
PublisherIEEE
Pages6-10
Number of pages5
Volume3
StatePublished - Dec 1 1999
EventInternational Conference on Image Processing (ICIP'99) - Kobe, Jpn
Duration: Oct 24 1999Oct 28 1999

Other

OtherInternational Conference on Image Processing (ICIP'99)
CityKobe, Jpn
Period10/24/9910/28/99

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Hardware and Architecture
  • Electrical and Electronic Engineering

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  • Cite this

    Wu, Y., & Huang, T. S. (1999). Human hand modeling, analysis and animation in the context of HCI. In IEEE International Conference on Image Processing (Vol. 3, pp. 6-10). IEEE.