Improvisation principles and techniques for design

Elizabeth Gerber*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

35 Scopus citations

Abstract

Existing research addresses how designers create tools to support improvisation, yet little research explores how improvisation offers tools to support design work. This paper explores the potential relationship between improvisation and design, examining how design can benefit from improvisation. The paper argues that improvisation can build perspectives and skills that are critical for designers, such as creative collaboration, fostering innovation, supporting spontaneity, learning through error, and presenting ideas. The paper reviews the use of improvisation activities by designers in a multi-case study. The applications are analyzed to demonstrate individual and group level outcomes in design work.

Original languageEnglish (US)
Title of host publicationProceedings of the SIGCHI Conference on Human Factors in Computing Systems 2007, CHI 2007
Pages1069-1072
Number of pages4
DOIs
StatePublished - Oct 22 2007
Event25th SIGCHI Conference on Human Factors in Computing Systems 2007, CHI 2007 - San Jose, CA, United States
Duration: Apr 28 2007May 3 2007

Other

Other25th SIGCHI Conference on Human Factors in Computing Systems 2007, CHI 2007
CountryUnited States
CitySan Jose, CA
Period4/28/075/3/07

Keywords

  • Collaboration
  • Design
  • Improvisation

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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