Information aggregation in a beauty contest game

Ceyhun Eksin, Pooya Molavi, Alejandro Ribeiro, Ali Jadbabaie

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We consider a repeated game in which a team of agents share a common, but only partially known, task. The team also has the goal to coordinate while completing the task. This creates a trade-off between estimating the task and coordinating with others reminiscent of the kind of trade-off exemplified by the Keynesian beauty contest game. The agents thus can benefit from learning from others. This paper provides a survey of results from [1-4]. We first present a recent result that states repeated play of the game by myopic but Bayesian agents, who observe the actions of their neighbors over a connected network, eventually yield coordination on a single action. Furthermore, the coordinated action is equal to the mean estimate of the common task given individual's information. This indicates that agents in the network have the same mean estimate in the limit despite the differences in the quality of local information. Finally, we state that if the space of signals is a finite set, the coordinated action is equal to the estimate of the common task given full information, that is, agents eventually aggregate the information available throughout the network on the common task optimally.

Original languageEnglish (US)
Title of host publication2014 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2014
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages4783-4787
Number of pages5
ISBN (Print)9781479928927
DOIs
StatePublished - Jan 1 2014
Event2014 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2014 - Florence, Italy
Duration: May 4 2014May 9 2014

Publication series

NameICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings
ISSN (Print)1520-6149

Other

Other2014 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2014
Country/TerritoryItaly
CityFlorence
Period5/4/145/9/14

Keywords

  • coordination games
  • learning
  • Repeated Bayesian games
  • social networks

ASJC Scopus subject areas

  • Software
  • Signal Processing
  • Electrical and Electronic Engineering

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