Keyphrases
Informal Learning Environments
100%
Sickle Cell Disease
100%
Waiting Room
100%
Design Condition
66%
Haematology Unit
66%
Pediatric Hematology
66%
Pediatric Oncology
33%
Patient Education
33%
Patient Engagement
33%
Learning Experience
33%
Design Principles
33%
Patient Materials
33%
Interaction Techniques
33%
Interactive Learning Experiences
33%
Oncology Clinic
33%
Engaged Learning
33%
Video Analysis
33%
Tangible Interaction
33%
Science museum
33%
Waiting Area
33%
Applied Design
33%
Social Sciences
Informal Learning Environment
100%
Learning Experiences
100%
Diseases
50%
Science Museums
50%
Medicine and Dentistry
Sickle Cell
100%
Pediatric Hematology
100%
Sickle-Cell Disease
50%
Pediatric Oncology
50%
Computer Science
Learning Experiences
100%
Informal Learning
100%
Interaction Technique
50%
Nursing and Health Professions
Waiting Room
100%
Patient Education
50%
Sickle Cell Anemia
50%