TY - GEN
T1 - Interoceptive robustness through environment-mediated morphological development
AU - Kriegman, Sam
AU - Corucci, Francesco
AU - Cheney, Nick
AU - Bongard, Josh C.
N1 - Funding Information:
This work was supported by Army Research Office award W911NF-16-1-10304 and DARPA contract HR0011-18-2-0022. The computational resources provided by the UVM's Vermont Advanced Computing Core (VACC) are gratefully acknowledged.
Publisher Copyright:
© 2018 Association for Computing Machinery.
PY - 2018/7/2
Y1 - 2018/7/2
N2 - Typically, AI researchers and roboticists try to realize intelligent behavior in machines by tuning parameters of a predefined structure (body plan and/or neural network architecture) using evolutionary or learning algorithms. Another but not unrelated longstanding property of these systems is their brittleness to slight aberrations, as highlighted by the growing deep learning literature on adversarial examples. Here we show robustness can be achieved by evolving the geometry of soft robots, their control systems, and how their material properties develop in response to one particular interoceptive stimulus (engineering stress) during their lifetimes. By doing so we realized robots that were equally fit but more robust to extreme material defects (such as might occur during fabrication or by damage thereafter) than robots that did not develop during their lifetimes, or developed in response to a different interoceptive stimulus (pressure). This suggests that the interplay between changes in the containing systems of agents (body plan and/or neural architecture) at different temporal scales (evolutionary and developmental) along different modalities (geometry, material properties, synaptic weights) and in response to different signals (interoceptive and external perception) all dictate those agents' abilities to evolve or learn capable and robust strategies.
AB - Typically, AI researchers and roboticists try to realize intelligent behavior in machines by tuning parameters of a predefined structure (body plan and/or neural network architecture) using evolutionary or learning algorithms. Another but not unrelated longstanding property of these systems is their brittleness to slight aberrations, as highlighted by the growing deep learning literature on adversarial examples. Here we show robustness can be achieved by evolving the geometry of soft robots, their control systems, and how their material properties develop in response to one particular interoceptive stimulus (engineering stress) during their lifetimes. By doing so we realized robots that were equally fit but more robust to extreme material defects (such as might occur during fabrication or by damage thereafter) than robots that did not develop during their lifetimes, or developed in response to a different interoceptive stimulus (pressure). This suggests that the interplay between changes in the containing systems of agents (body plan and/or neural architecture) at different temporal scales (evolutionary and developmental) along different modalities (geometry, material properties, synaptic weights) and in response to different signals (interoceptive and external perception) all dictate those agents' abilities to evolve or learn capable and robust strategies.
KW - Soft robotics
UR - http://www.scopus.com/inward/record.url?scp=85050640204&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85050640204&partnerID=8YFLogxK
U2 - 10.1145/3205455.3205529
DO - 10.1145/3205455.3205529
M3 - Conference contribution
AN - SCOPUS:85050640204
T3 - GECCO 2018 - Proceedings of the 2018 Genetic and Evolutionary Computation Conference
SP - 109
EP - 116
BT - GECCO 2018 - Proceedings of the 2018 Genetic and Evolutionary Computation Conference
PB - Association for Computing Machinery, Inc
T2 - 2018 Genetic and Evolutionary Computation Conference, GECCO 2018
Y2 - 15 July 2018 through 19 July 2018
ER -