TY - JOUR
T1 - Lightweight procedural animation with believable physical interactions
AU - Horswill, Ian D
N1 - Funding Information:
This work was supported by the National Research Foundation of Korea (NRF), funded by the Korea government (MSIP) (No. 2018R1D1A1B07048271). This research was also supported by Kyungpook National University Development Project Research Fund, 2019.
PY - 2009/3
Y1 - 2009/3
N2 - In this paper, we describe Twig, a fast, AI-friendly procedural animation system that supports easy authoring of new behaviors. The system provides a simplified dynamic simulation that is specifically designed to be easy to control. Characters are controlled by applying external forces directly to body parts, rather than by simulating joint torques. This puppetry-style of control provides the simplicity of kinematic control within an otherwise dynamic simulation. Although less realistic than motion capture or full biomechanical simulation, Twig produces compelling, responsive character behavior. Moreover, it is fast, stable, supports believable physical interactions between characters such as hugging, punching, and dragging, and makes it easy to author new behaviors.
AB - In this paper, we describe Twig, a fast, AI-friendly procedural animation system that supports easy authoring of new behaviors. The system provides a simplified dynamic simulation that is specifically designed to be easy to control. Characters are controlled by applying external forces directly to body parts, rather than by simulating joint torques. This puppetry-style of control provides the simplicity of kinematic control within an otherwise dynamic simulation. Although less realistic than motion capture or full biomechanical simulation, Twig produces compelling, responsive character behavior. Moreover, it is fast, stable, supports believable physical interactions between characters such as hugging, punching, and dragging, and makes it easy to author new behaviors.
KW - Interactive narrative
KW - Procedural animation
KW - Virtual characters
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U2 - 10.1109/TCIAIG.2009.2019631
DO - 10.1109/TCIAIG.2009.2019631
M3 - Article
AN - SCOPUS:77955699156
SN - 1943-068X
VL - 1
SP - 39
EP - 49
JO - IEEE Transactions on Computational Intelligence and AI in Games
JF - IEEE Transactions on Computational Intelligence and AI in Games
IS - 1
M1 - 4812073
ER -