TY - GEN
T1 - Little procedural people
T2 - 12th International Conference on the Foundations of Digital Games, FDG 2017
AU - Compton, Kate
N1 - Publisher Copyright:
© 2017 ACM.
PY - 2017/8/14
Y1 - 2017/8/14
N2 - Do generators have politics? What about generators that generate around people, with people, or even create generative people. This paper proposes four initial sites of inquiry that deserve further attention from this community, or at least those members who find themselves building a person-generator: Characters who engage socially with people, generators which make use of data created by or about people, the use of cultural and social signifiers in generators, and simulations or models which represent people.
AB - Do generators have politics? What about generators that generate around people, with people, or even create generative people. This paper proposes four initial sites of inquiry that deserve further attention from this community, or at least those members who find themselves building a person-generator: Characters who engage socially with people, generators which make use of data created by or about people, the use of cultural and social signifiers in generators, and simulations or models which represent people.
KW - Ethics
KW - Generativity
KW - Interaction design
KW - Prototyping
UR - http://www.scopus.com/inward/record.url?scp=85030779885&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85030779885&partnerID=8YFLogxK
U2 - 10.1145/3102071.3110573
DO - 10.1145/3102071.3110573
M3 - Conference contribution
AN - SCOPUS:85030779885
T3 - ACM International Conference Proceeding Series
BT - Proceedings of the 12th International Conference on the Foundations of Digital Games, FDG 2017
A2 - Canossa, Alessandro
A2 - Sicart, Miguel
A2 - Harteveld, Casper
A2 - Zhu, Jichen
A2 - Deterding, Sebastian
PB - Association for Computing Machinery
Y2 - 14 August 2017 through 17 August 2017
ER -