Abstract
Meshless approximations based on moving least-squares, kernels, and partitions of unity are examined. It is shown that the three methods are in most cases identical except for the important fact that partitions of unity enable p-adaptivity to be achieved. Methods for constructing discontinuous approximations and approximations with discontinuous derivatives are also described. Next, several issues in implementation are reviewed: discretization (collocation and Galerkin), quadrature in Galerkin and fast ways of constructing consistent moving least-square approximations. The paper concludes with some sample calculations.
Original language | English (US) |
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Pages (from-to) | 3-47 |
Number of pages | 45 |
Journal | Computer Methods in Applied Mechanics and Engineering |
Volume | 139 |
Issue number | 1-4 |
DOIs | |
State | Published - Dec 1 1996 |
Funding
The support of the Office of Naval Research,t he Air ResearchO ffice is gratefully acknowledged.
ASJC Scopus subject areas
- Computational Mechanics
- Mechanics of Materials
- Mechanical Engineering
- General Physics and Astronomy
- Computer Science Applications