Minecraft as a Generative Platform for Analyzing and Practicing Spatial Reasoning

Brian Andrus, David Bar-El, Camille Msall, David Uttal, Marcelo Worsley*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

As excitement for Minecraft continues to grow, we consider its potential to function as an engaging environment for practicing and studying spatial reasoning. To support this exposition, we describe a glimpse of our current analysis of spatial reasoning skills in Minecraft. Twenty university students participated in a laboratory study that asked them to recreate three existing buildings in Minecraft. Screen captures of user actions, together with eye tracking data, helped us identify ways that students utilize perspective taking, constructing mental representations, building and place-marking, and error checking. These findings provide an initial impetus for further studies of the types of spatial skills that students may exhibit while playing Minecraft. It also introduces questions about how the design of Minecraft activities may promote, or inhibit, the use of certain spatial skills.

Original languageEnglish (US)
Title of host publicationSpatial Cognition - 12th International Conference, Spatial Cognition 2020, Proceedings
EditorsJurgis Skilters, Nora S. Newcombe, David Uttal
PublisherSpringer
Pages297-302
Number of pages6
ISBN (Print)9783030579821
DOIs
StatePublished - 2020
Event12th International Conference on Spatial Cognition, SC 2020 - Riga, Latvia
Duration: Aug 26 2020Aug 28 2020

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12162 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference12th International Conference on Spatial Cognition, SC 2020
CountryLatvia
CityRiga
Period8/26/208/28/20

Keywords

  • Eye-tracking
  • Learning environments
  • Perspective-taking

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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