TY - GEN
T1 - MKULTRA (Demo)
AU - Horswill, Ian D
N1 - Publisher Copyright:
Copyright © 2015, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
PY - 2015
Y1 - 2015
N2 - MKULTRA is an experimental game that explores novel AI-based game mechanics. Similar in some ways to text-based interactive fiction, the player controls a character who interacts with other characters through dialog. Unlike traditional IF, MKULTRA characters have simple natural language understanding and generation capabilities, sufficient to answer questions and carry out simple tasks. The game explores a novel game mechanic, belief injection, in which players can manipulate the behavior of NPCs by injecting false beliefs into their knowledge bases. This allows for an unusual form of puzzle-based gameplay, in which the player must understand the beliefs and motivational structure of the characters well enough to understand what beliefs to inject.
AB - MKULTRA is an experimental game that explores novel AI-based game mechanics. Similar in some ways to text-based interactive fiction, the player controls a character who interacts with other characters through dialog. Unlike traditional IF, MKULTRA characters have simple natural language understanding and generation capabilities, sufficient to answer questions and carry out simple tasks. The game explores a novel game mechanic, belief injection, in which players can manipulate the behavior of NPCs by injecting false beliefs into their knowledge bases. This allows for an unusual form of puzzle-based gameplay, in which the player must understand the beliefs and motivational structure of the characters well enough to understand what beliefs to inject.
UR - http://www.scopus.com/inward/record.url?scp=85048971965&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85048971965&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85048971965
T3 - Proceedings of the 11th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2015
SP - 223
EP - 225
BT - Proceedings of the 11th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2015
PB - The AAAI Press
T2 - 11th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2015
Y2 - 14 November 2015 through 18 November 2015
ER -