Modeling cross-cultural performance on the visual oddity task

Andrew Lovett*, Kate Lockwood, Kenneth D Forbus

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Scopus citations

Abstract

Cognitive simulation offers a means of more closely examining the reasons for behavior found in psychological studies. This paper describes a computational model of the visual oddity task, in which individuals are shown six images and asked to pick the one that doesn't belong. We show that the model can match performance by participants from two cultures: Americans and the Mundurukú. We use ablation experiments on the model to provide evidence as to what factors might help explain differences in performance by the members of the two cultures.

Original languageEnglish (US)
Title of host publicationSpatial Cognition VI
Subtitle of host publicationLearning, Reasoning, and Talking about Space - International Conference Spatial Cognition 2008, Proceedings
Pages378-393
Number of pages16
DOIs
StatePublished - 2008
EventInternational Conference Spatial Cognition 2008 - Freiburg, Germany
Duration: Sep 15 2008Sep 19 2008

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5248 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

OtherInternational Conference Spatial Cognition 2008
Country/TerritoryGermany
CityFreiburg
Period9/15/089/19/08

Keywords

  • Analogy
  • Cognitive modeling
  • Oddity task
  • Qualitative representation

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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