This article explores the theoretical implications of developing multidimensional social networks that include nonhuman technological elements. Using ideas from actornetwork theory and sociomateriality, we develop a typology for multidimensional networks that includes multiple kinds of nodes and multiple kinds of relations. This typology includes traditional types of nodes, like people, and traditional types of relations, like "shares information with," along with types of nodes that are technological artifacts, like databases, and types of nonhuman relations, like embodiment. In this way, technology is moved inside the social network and becomes an inherent part of it. An illustrative case shows how the inclusion of nonhuman artifacts and relations in the networks of an automobile design firm significantly changes our understanding of the emergent dynamics in this sociomaterial network. These results are extended by anexploration of how to develop multidimensional, multitheoretical, and multilevel models that include technological artifacts and relations.
|Original language||English (US)|
|Number of pages||39|
|Journal||International Journal of Communication|
|State||Published - Dec 1 2011|
ASJC Scopus subject areas