TY - GEN
T1 - Near-optimal algorithms for unique games
AU - Charikar, Moses
AU - Makarychev, Konstantin
AU - Makarychev, Yury
PY - 2006
Y1 - 2006
N2 - Unique games are constraint satisfaction problems that can be viewed as a generalization of Max-Cut to a larger domain size. The Unique Games Conjecture states that it is hard to distinguish between instances of unique games where almost all constraints are satisfiable and those where almost none are satisfiable. It has been shown to imply a number of inapproximability results for fundamental problems that seem difficult to obtain by more standard complexity assumptions. Thus, proving or refuting this conjecture is an important goal. We present significantly improved approximation algorithms for unique games. For instances with domain size k where the optimal solution satisfies 1 - ε fraction of all constraints, our algorithms satisfy roughly k-ε/2-ε) and 1 - O(√ε log k) fraction of all constraints. Our algorithms are based on rounding a natural semidefinite programming relaxation for the problem and their performance almost matches the integrality gap of this relaxation. Our results are near optimal if the Unique Games Conjecture is true, i.e. any improvement (beyond low order terms) would refute the conjecture.
AB - Unique games are constraint satisfaction problems that can be viewed as a generalization of Max-Cut to a larger domain size. The Unique Games Conjecture states that it is hard to distinguish between instances of unique games where almost all constraints are satisfiable and those where almost none are satisfiable. It has been shown to imply a number of inapproximability results for fundamental problems that seem difficult to obtain by more standard complexity assumptions. Thus, proving or refuting this conjecture is an important goal. We present significantly improved approximation algorithms for unique games. For instances with domain size k where the optimal solution satisfies 1 - ε fraction of all constraints, our algorithms satisfy roughly k-ε/2-ε) and 1 - O(√ε log k) fraction of all constraints. Our algorithms are based on rounding a natural semidefinite programming relaxation for the problem and their performance almost matches the integrality gap of this relaxation. Our results are near optimal if the Unique Games Conjecture is true, i.e. any improvement (beyond low order terms) would refute the conjecture.
KW - Approximation Algorithms
KW - Constraint Satisfaction Problems
KW - Semidefinite Programming
KW - Unique Games
UR - http://www.scopus.com/inward/record.url?scp=33748118086&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33748118086&partnerID=8YFLogxK
U2 - 10.1145/1132516.1132547
DO - 10.1145/1132516.1132547
M3 - Conference contribution
AN - SCOPUS:33748118086
SN - 1595931341
SN - 9781595931344
T3 - Proceedings of the Annual ACM Symposium on Theory of Computing
SP - 205
EP - 214
BT - STOC'06
PB - Association for Computing Machinery
T2 - 38th Annual ACM Symposium on Theory of Computing, STOC'06
Y2 - 21 May 2006 through 23 May 2006
ER -