Abstract
This paper applies the meshfree Smoothed Particle Hydrodynamics (SPH) method with Graphical Processing Unit (GPU) parallel computing technique to investigate the highly complex 3-D dam-break flow in urban areas including underground spaces. Taking the advantage of GPUs parallel computing techniques, simulations involving more than 107 particles can be achieved. We use a virtual geometric plane boundary to handle the outermost solid wall in order to save considerable video card memory for the GPU computing. To evaluate the accuracy of the new GPU-based SPH model, qualitative and quantitative comparison to a real flooding experiment is performed and the results of a numerical model based on Shallow Water Equations (SWEs) is given with good accuracy. With the new GPU-based SPH model, the effects of the building layouts and underground spaces on the propagation of dambreak flood through an intricate city layout are examined.
Original language | English (US) |
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Pages (from-to) | 818-828 |
Number of pages | 11 |
Journal | Journal of Hydrodynamics |
Volume | 25 |
Issue number | 6 |
DOIs | |
State | Published - Dec 2013 |
Funding
* Project supported by the National Basic Research Development Program of China (973 Program, No. 2012CB719705), the National Natural Science Foundation of China (Grant Nos. 91024032, 70833003). Biography: WU Jian-song (1985-), Male, Ph. D., Lecturer
Keywords
- Graphical Proceeding Unit (GPU)
- Smoothed Particle Hydrodynamics (SPH) method
- city layouts
- dam-break
- flood
ASJC Scopus subject areas
- Modeling and Simulation
- Condensed Matter Physics
- Mechanics of Materials
- Mechanical Engineering