@inproceedings{9d71221411d74851ad21654ba3691d5c,
title = "PaintBall – Coding Sports Into Art for Cross-Interest Computational Connections",
abstract = "In this demo, we present PaintBall, a tool that facilitates creative art creation and manipulation from movement data. It is designed as a public computation project aimed to foster conversation and connection between youth with different interests (specifically art, sports, or computing) at a community center around the shared activity of creating these rich visualizations and art pieces. We expect the design features of PaintBall – public art and tinkering work, cross interest engagement, and discrete artifact generation – to be key ideas that can be used across a variety of contexts and enable rich community development among youth by providing novel touchstones for conversation as well as reflection on these preexisting activities themselves. The following URL will host a working demo of this project – https://tiilt.northwestern.edu/projects/sportsense/paintball.",
keywords = "Art, Collaboration, Community Centers, Computing, Creativity, Informal Learning, Movement, Public Computation, Social Learning, Sports",
author = "Vishesh Kumar and Safinah Ali and Marcelo Worsley",
note = "Publisher Copyright: {\textcopyright} 2023 Copyright held by the owner/author(s).; 22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood, IDC 2023 ; Conference date: 19-06-2023 Through 22-06-2023",
year = "2023",
month = jun,
day = "19",
doi = "10.1145/3585088.3594492",
language = "English (US)",
series = "Proceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood",
publisher = "Association for Computing Machinery, Inc",
pages = "713--715",
booktitle = "Proceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference",
}