@inproceedings{f74b3682a5ca43fe9488be79e0d5189a,
title = "Playable experiences at AIIDE 2018",
abstract = "This paper describes the accepted entries to the sixth Playable Experiences track to be held at the AIIDE conference. The Playable Experiences track showcases innovative complete works that are informed, inspired, or otherwise enabled by artificial intelligence.",
author = "Ben Samuel and Aaron Reed and Emily Short and Samantha Heck and Barrie Robison and Landon Wright and Terence Soule and Mike Treanor and Joshua McCoy and Anne Sullivan and Alireza Shirvani and Edward Garcia and Rachelyn Farrell and Stephen Ware and Katherine Compton",
note = "Funding Information: In conclusion, we hope other researchers could utilize this system to visualize their experiments and evaluate their story generation systems. Acknowledgements This research was supported by NSF awards IIS-1647427 and IIS-1464127. Publisher Copyright: Copyright {\textcopyright} 2018, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.; 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018 ; Conference date: 13-11-2018 Through 17-11-2018",
year = "2018",
language = "English (US)",
series = "Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018",
publisher = "AAAI Press",
pages = "275--280",
booktitle = "Proceedings of the 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2018",
}