Reaching within video-capture virtual reality: Using virtual reality as a motor control paradigm

Assaf Y Dvorkin, Meir Shahar, Patrice L. Weiss*

*Corresponding author for this work

Research output: Contribution to journalArticle

21 Scopus citations

Abstract

We have developed a virtual reality (VR) system that integrates a three-dimensional tracking device with a video-capture VR platform to record upper limb movements. The influence of target velocity on planning and execution of reaching movements was studied in five healthy subjects. Our initial results suggest that a target's velocity is considered when planning an interceptive action and that a hand reaching toward a moving virtual target is controlled in a similar way to how it is in the real visual environment.

Original languageEnglish (US)
Pages (from-to)133-136
Number of pages4
JournalCyberpsychology and Behavior
Volume9
Issue number2
DOIs
StatePublished - Apr 1 2006

ASJC Scopus subject areas

  • Communication
  • Applied Psychology
  • Human-Computer Interaction

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