Abstract
Large scale computer-assisted instruction systems generally impose severe constraints upon the demands that individual users may make. Nevertheless, it is possible to overcome these problems and a program is described which teaches students how to fly a specific maneuver through real-time simulation of the flight of a student-controlled "airplane". This is achieved in spite of the fact that the student is "flying" his "plane" through the use of a manually controlled analog input device. Both computational and educational implications are discussed.
Original language | English (US) |
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Pages (from-to) | 135-149 |
Number of pages | 15 |
Journal | Instructional Science |
Volume | 6 |
Issue number | 2 |
DOIs | |
State | Published - Apr 1 1977 |
ASJC Scopus subject areas
- Education
- Developmental and Educational Psychology