Repeated games with asynchronous monitoring of an imperfect signal

Drew Fudenberg, Wojciech Olszewski*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

6 Scopus citations

Abstract

We consider a long-run player facing a sequence of short-run opponents who receive noisy signals of the long-run player's past actions. We modify the standard, synchronous-action, model by supposing that players observe an underlying public signal of the opponent's actions at random and privately known times. In one modification, the public signals are Poisson events and either the observations occur within a small epsilon time interval or the observations have exponential waiting times. In the second modification, the underlying signal is the position of a diffusion process. We show that in the Poisson cases the high-frequency limit is the same as in the Fudenberg and Levine (2007, 2009) study of limits of high-frequency public signals, but that the limits can differ when the signals correspond to a diffusion.

Original languageEnglish (US)
Pages (from-to)86-99
Number of pages14
JournalGames and Economic Behavior
Volume72
Issue number1
DOIs
StatePublished - May 2011

Funding

✩ We thank David K. Levine, Satoru Takahashi, and a referee for helpful comments, and NSF grants SES 0646816 and CAREER SES 0644930 for financial support. * Corresponding author. E-mail address: [email protected] (W. Olszewski).

Keywords

  • Asynchronous monitoring
  • Continuous-time limits
  • Poisson and diffusion signal processes
  • Repeated games

ASJC Scopus subject areas

  • Finance
  • Economics and Econometrics

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