@inproceedings{356c44b316284cfeb52fea95455bed64,
title = "Tangible computer programming for informal science learning",
abstract = "The goal of this project is to develop a tangible programming language for use in informal science learning and to evaluate its effectiveness. As part of this effort, we will explore the relative strengths and weaknesses of tangible and graphical interaction for this task in the context of an exhibit on robotics on display at the Boston Museum of Science. We hypothesize that a tangible programming language will be practical for use in informal science settings and will offer significant advantages in terms of learning and quality of interaction.",
keywords = "Children, Education, Informal science learning, Programming languages, Science museums, Tangible UIs",
author = "Horn, {Michael S.}",
year = "2008",
doi = "10.1145/1463689.1463708",
language = "English (US)",
isbn = "9781595939944",
series = "Proceedings of the 7th International Conference on Interaction Design and Children, IDC 2008",
pages = "21--24",
booktitle = "Proceedings of the 7th International Conference on Interaction Design and Children, IDC 2008",
note = "7th International Conference on Interaction Design and Children, IDC 2008 ; Conference date: 11-06-2008 Through 13-06-2008",
}