TY - GEN
T1 - “That’s bogus as hell!”
T2 - 14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020
AU - Vakil, Sepehr
AU - Marshall, Jessica
AU - Ibrahimovic, Sanjin
N1 - Funding Information:
We thank our community partners, Lucy Parsons Labs and Family Matters, for their partnership. We thank Temitope Sonuyi for his technical and design work, and J. Cyriac Mathew for his pedagogical support. We acknowledge the support of National Science Foundation Grant No. CAREER-1855494.
Publisher Copyright:
© ISLS.
PY - 2020
Y1 - 2020
N2 - This study investigates how opportunities to learn about the ethics of advanced technologies emerged and were negotiated through interaction amongst students and instructors in YPRPT, an out of school STEM learning environment. We present a microethnographic analysis of a single pedagogical activity organized around GeoMedia, a tool we designed to mimic authentic surveillance technologies currently used by numerous law enforcement agencies. Our findings detail how the organization and unfolding of learning in the focal activity created opportunities for students to explore “under the hood” of advanced technologies, and to feel a sense of excitement and awe at the possibilities and perils of social media surveillance. Additionally, our findings show how opportunities to learn were not solely constructed through apriori pedagogical design, but also emerged through in-the-moment instructional decisions and sequences of activity. This study has implications for participatory design possibilities grounded in interdisciplinary collaboration between historically disparate disciplines like computer science and civics.
AB - This study investigates how opportunities to learn about the ethics of advanced technologies emerged and were negotiated through interaction amongst students and instructors in YPRPT, an out of school STEM learning environment. We present a microethnographic analysis of a single pedagogical activity organized around GeoMedia, a tool we designed to mimic authentic surveillance technologies currently used by numerous law enforcement agencies. Our findings detail how the organization and unfolding of learning in the focal activity created opportunities for students to explore “under the hood” of advanced technologies, and to feel a sense of excitement and awe at the possibilities and perils of social media surveillance. Additionally, our findings show how opportunities to learn were not solely constructed through apriori pedagogical design, but also emerged through in-the-moment instructional decisions and sequences of activity. This study has implications for participatory design possibilities grounded in interdisciplinary collaboration between historically disparate disciplines like computer science and civics.
UR - http://www.scopus.com/inward/record.url?scp=85102934821&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85102934821&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85102934821
T3 - Computer-Supported Collaborative Learning Conference, CSCL
SP - 1301
EP - 1308
BT - 14th International Conference of the Learning Sciences
A2 - Gresalfi, Melissa
A2 - Horn, Ilana Seidel
PB - International Society of the Learning Sciences (ISLS)
Y2 - 19 June 2020 through 23 June 2020
ER -