The 2nd Workshop on hacking and making at time-bounded events: Current trends and next steps in research and event design

Ei Pa Pa Pe Than, James Herbsleb, Alexander Nolte, Elizabeth Gerber, Brittany Fiore-Gartland, Brad Chapman, Aurelia Moser, Nancy Wilkins-Diehr

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Scopus citations

Abstract

Hackathons or Hackathon-style events, describe increasingly popular time-bounded intensive events across different fields and sectors. Often cited examples of hackathons include the demanding overnight competitive coding events, but there are many design variations for different audiences and with divergent aims. They offer a new form of collaboration by affording explicit, predictable, time-bounded spaces for interdependent work and engaging with new audiences. This one-day workshop will bring together researchers, experienced event organizers, and practitioners to share and discuss their practical experiences. Empirical insights from studying these events may help position the CHI community to better study, plan and design hackathon-style events and socio-technical systems that support new modes of production and collaboration.

Original languageEnglish (US)
Title of host publicationCHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
Subtitle of host publicationEngage with CHI
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450356206, 9781450356213
DOIs
StatePublished - Apr 20 2018
Event2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018 - Montreal, Canada
Duration: Apr 21 2018Apr 26 2018

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume2018-April

Other

Other2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018
CountryCanada
CityMontreal
Period4/21/184/26/18

Keywords

  • Codefests
  • Collaborative learning
  • Edit-a-thons
  • Hackathons
  • Innovation
  • Open-source software
  • Radical collocation
  • Scientific software
  • Sprints
  • Time-bounded collaborative events

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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