The logic of effective iteration in design-based research

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Educational Design-Based Research (DBR) methodologists stress that DBR teams should iterate in order to create desirable designs and impactful theory. Effective iteration helps DBR teams understand stakeholder goals and quickly reject both designs stakeholders do not want and less impactful theory. However, we in the learning sciences have not defined the logic of iteration in DBR, specifically: (1) What are the core elements of iteration? (2) When should DBR teams iterate? (3) If DBR teams aim to iterate rapidly, how can they organize DBR to do so? (4) How can teams choose their focus when they iterate? We propose four key principles that make up the logic of iteration in DBR: (1) Building-testing cycles, (2) iterating early and frequently, (3) slicing, and (4) risking. This paper helps us organize DBR projects and train learning scientists to better support stakeholder goals, develop more impactful theory, and positively impact policy and practice.

Original languageEnglish (US)
Title of host publication14th International Conference of the Learning Sciences
Subtitle of host publicationThe Interdisciplinarity of the Learning Sciences, ICLS 2020 - Conference Proceedings
EditorsMelissa Gresalfi, Ilana Seidel Horn
PublisherInternational Society of the Learning Sciences (ISLS)
Pages1149-1156
Number of pages8
ISBN (Electronic)9781732467262
StatePublished - 2020
Event14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020 - Nashville, United States
Duration: Jun 19 2020Jun 23 2020

Publication series

NameComputer-Supported Collaborative Learning Conference, CSCL
Volume2
ISSN (Print)1573-4552

Conference

Conference14th International Conference of the Learning Sciences: The Interdisciplinarity of the Learning Sciences, ICLS 2020
Country/TerritoryUnited States
CityNashville
Period6/19/206/23/20

Keywords

  • Design-based research
  • Methods

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Education

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