TY - JOUR
T1 - The ninth annual AAAI conference on artificial intelligence and interactive digital entertainment (AIIDE)
T2 - A report
AU - Sukthankar, Gita
AU - Horswill, Ian D
PY - 2014
Y1 - 2014
N2 - The Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) was held October 14-18, 2013, at Northeastern University in Boston, Massachusetts. The mission of the AIIDE conference is to provide a forum for researchers and game developers to discuss ways that AI can enhance games and other forms of interactive entertainment. In addition to presentations on adapting standard AI techniques such as search, planning, and machine learning for use within games, key topic areas include creating realistic autonomous characters, interactive narrative, procedural content generation, and integrating AI into game design and production tools.
AB - The Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) was held October 14-18, 2013, at Northeastern University in Boston, Massachusetts. The mission of the AIIDE conference is to provide a forum for researchers and game developers to discuss ways that AI can enhance games and other forms of interactive entertainment. In addition to presentations on adapting standard AI techniques such as search, planning, and machine learning for use within games, key topic areas include creating realistic autonomous characters, interactive narrative, procedural content generation, and integrating AI into game design and production tools.
UR - http://www.scopus.com/inward/record.url?scp=84904862828&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84904862828&partnerID=8YFLogxK
U2 - 10.1609/aimag.v35i2.2535
DO - 10.1609/aimag.v35i2.2535
M3 - Article
AN - SCOPUS:84904862828
SN - 0738-4602
VL - 35
SP - 61
EP - 64
JO - AI Magazine
JF - AI Magazine
IS - 2
ER -