TY - GEN
T1 - Toward a framework for the analysis and design of educational games
AU - Aleven, Vincent
AU - Myers, Eben
AU - Easterday, Matthew
AU - Ogan, Amy
PY - 2010
Y1 - 2010
N2 - We describe and illustrate the beginnings of a general framework for the design and analysis of educational games. Our students have used it to analyze existing educational games and to create prototype educational games. The framework is built on existing components: a method for precisely specifying educational objectives, a framework for relating a game's mechanics, dynamics, and aesthetics, and principles for instructional design grounded in empirical research in the learning sciences. The power of the framework comes from the components themselves, as well as from considering these components in concert and making connections between them. The framework coordinates the many levels at which an educational game must succeed in order to be effective. We illustrate the framework by using it to analyze Zombie Division and to generate some redesign ideas for this game.
AB - We describe and illustrate the beginnings of a general framework for the design and analysis of educational games. Our students have used it to analyze existing educational games and to create prototype educational games. The framework is built on existing components: a method for precisely specifying educational objectives, a framework for relating a game's mechanics, dynamics, and aesthetics, and principles for instructional design grounded in empirical research in the learning sciences. The power of the framework comes from the components themselves, as well as from considering these components in concert and making connections between them. The framework coordinates the many levels at which an educational game must succeed in order to be effective. We illustrate the framework by using it to analyze Zombie Division and to generate some redesign ideas for this game.
UR - http://www.scopus.com/inward/record.url?scp=77953761992&partnerID=8YFLogxK
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U2 - 10.1109/DIGITEL.2010.55
DO - 10.1109/DIGITEL.2010.55
M3 - Conference contribution
AN - SCOPUS:77953761992
SN - 9780769539935
T3 - DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
SP - 69
EP - 76
BT - DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
T2 - 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010
Y2 - 12 April 2010 through 16 April 2010
ER -