Abstract
Researchers have proposed many definitions of visualization literacy, targeting various aspects of the term. But we have yet to fully capture what it really means to be literate in visualizations, which has important downstream implications, such as how to effectively teach visualization skills to younger generations. We ran a meetup at IEEE VIS 2022 that attracted over 30 researchers in the field, who discussed aspects of visualization literacy such as how we measure it, how we can improve it, how it develops, and how it relates to other literacies. ACM CHI has a track record of attracting researchers from various fields such as visualization, learning sciences, and design, advancing research through both quantitative and qualitative approaches in and around HCI. For this year's CHI, we propose to run a one-day workshop with the goal of further developing actionable research agendas to more comprehensively define, understand, and improve visualization literacy. By continuing critical discussions with diverse perspectives from the CHI community, we can deepen investigations of visualization literacy through multiple lenses, such as measurement, interventions, and pedagogy.
Original language | English (US) |
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Title of host publication | CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems |
Publisher | Association for Computing Machinery |
ISBN (Electronic) | 9798400703317 |
DOIs | |
State | Published - May 11 2024 |
Event | 2024 CHI Conference on Human Factors in Computing Sytems, CHI EA 2024 - Hybrid, Honolulu, United States Duration: May 11 2024 → May 16 2024 |
Publication series
Name | Conference on Human Factors in Computing Systems - Proceedings |
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Conference
Conference | 2024 CHI Conference on Human Factors in Computing Sytems, CHI EA 2024 |
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Country/Territory | United States |
City | Hybrid, Honolulu |
Period | 5/11/24 → 5/16/24 |
Funding
This work was supported in part by a grant from the National Science Foundation (#2120750). The following statements are included by Ge, in accordance with the NSF Graduate Research Fellowship Program Administrative Guide (NSF 23-075): This material is based upon work supported by the National Science Foundation Graduate Research Fellowship Program under Grant No. DGE-2234667. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
Keywords
- Group activities
- Panel discussions
- Visualization literacy
- Workshop
ASJC Scopus subject areas
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design
- Software