TY - GEN
T1 - Twig
T2 - Intelligent Narrative Technologies II - Papers from the AAAI Spring Symposium
AU - Horswill, Ian D
PY - 2009
Y1 - 2009
N2 - There are a number of pieces of core infrastructure that are missing if we want to build intelligent narrative systems. One is the relative lack of availability of intelligent bodies that support wide behavioral repertoires and dynamic worlds. In this paper, I describe Twig, a simple physics and motion control system optimized for believable agents. Twig is open-source, reasonably fast, and runs under XNA Game Studio 3.0, making the importation of sets, props, and so on (comparatively) easy. It is being used for a semi-regular "webcomic".
AB - There are a number of pieces of core infrastructure that are missing if we want to build intelligent narrative systems. One is the relative lack of availability of intelligent bodies that support wide behavioral repertoires and dynamic worlds. In this paper, I describe Twig, a simple physics and motion control system optimized for believable agents. Twig is open-source, reasonably fast, and runs under XNA Game Studio 3.0, making the importation of sets, props, and so on (comparatively) easy. It is being used for a semi-regular "webcomic".
UR - http://www.scopus.com/inward/record.url?scp=70350545916&partnerID=8YFLogxK
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M3 - Conference contribution
AN - SCOPUS:70350545916
SN - 9781577354130
T3 - AAAI Spring Symposium - Technical Report
SP - 61
EP - 63
BT - Intelligent Narrative Technologies II - Papers from the AAAI Spring Symposium
Y2 - 23 March 2009 through 25 March 2009
ER -