Web++ architecture, design and performance

Radek Vingralek, Mehmet Sayal, Yuri Breitbart, Peter Scheuermann

Research output: Contribution to journalArticlepeer-review

2 Scopus citations

Abstract

We describe the design of a system for fast and reliable HTTP service which we call Web++. Web++ achieves high reliability by dynamically replicating web data among multiple web servers. Web++ selects the available server that is expected to provide the fastest response time. Furthermore, Web++ guarantees data delivery given that at least one server containing the requested data is available. After detecting a server failure, Web++ client requests are satisfied transparently to the user by another server. Furthermore, the Web++ architecture is flexible enough for implementing additional performance optimizations. We describe implementation of one such optimization, batch resource transmission, whereby all resources embedded in an HTML page that are not cached by the client are sent to the client in a single response. Web++ is built on top of the standard HTTP protocol and does not require any changes either in existing web browsers or the installation of any software on the client side. In particular, Web++ clients are dynamically downloaded to web browsers as signed Java applets. We implemented a Web++ prototype; performance experiments indicate that the Web++ system with 3 servers improves the response time perceived by clients on average by 36.6%, and in many cases by as much as 59%, when compared with the current web performance. In addition, we show that batch resource transmission can improve the response time on average by 39% for clients with fast network connections and 21% for the clients with 56 Kb modem connections.

Original languageEnglish (US)
Pages (from-to)65-77
Number of pages13
JournalWorld Wide Web
Volume3
Issue number2
DOIs
StatePublished - Oct 2000

Keywords

  • Embed Resource
  • Proxy Cache
  • Replica Selection
  • Resource Replication
  • Uniform Resource Locator

ASJC Scopus subject areas

  • Software
  • Hardware and Architecture
  • Computer Networks and Communications

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